Thursday 18 December 2014

Maya Winter Submission

1) Intro to Autodesk Maya:

 a  )      Modelling (NURBS and Polygon)
 b  )      Character Part 1: Modelling
 c )      Common Shaders
d )      UV Maps
e )      Character Part2: Texturing and Shaders
f )       Lights and Shadows
g )      Character Part3: Lighting and Rendering

2)  Modelling 1: Digital Sets

 a)      Modelling
 b)      UV Layout and Texturing Preparation
 c)      Lighting
 d)      Colour Maps
 e)      Bump and Specular Maps
 f)       Dirt Maps and Final Render

3) Lighting and Rendering1: Intro to Lighting

 a)      Exterior Lighting: Midday
 b)      Exterior Lighting: Sunset
 c)      Exterior Lighting: Romantic
d)      Exterior Lighting: Night

4) Visual FX: Visual Effects 2

 a)      Render Layers: Software
 b)      Depth of Field
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